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When the user press the hotkey i play the intial sound ("Fus") and even though the hotkey is down the amount of push force its enhanced.
When release the hotkey the player do an animation moving his head backward, when animation finish i detect the game objects and push them away and play the last sound ("Ro Dah")
To generate some visual effect i draw one rectangle in complete screen and lessen its Alpha value until zero very rapidly, causing the impression of an flash, also i use a single particle effect, an smoke, the idea its make it equivalent to wind impact
[Script] Fus Ro Dah power
9out of 10 based on 10 ratings. 9 user reviews.
9out of 10 based on 10 ratings. 9 user reviews.
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