This tutorial is primarily based on this video.
- Straightforward way
Download this file (press ctrl + s to save), extract the files to this folder:
Open the OpenIV and choose the game version, navigate to the folder "modelscdimages", click in the button "Edit mode" and drag and drop the file added_automobiles.img to the OpenIV window:
Now open the game and use an trainer to spawn the models :), inside OpenIV double click the file added_vehicles.img to see the names of the models, you will have in this file some helicopters, later you can add cars, bikes, and so on..
- Tough, but much more indicated, way
Initial we want an .img file to shop the new automobiles, open the OpenIV and choose the game version, in this tutorial i will use EFLC, navigate to the folder "modelscdimages":
now click in the button "Edit mode" and confirm the query:
correct click an clear space of the file browser and go to New > GTA IMG Archive (.img ...
spend consideration to the extension, need to be IDE and DAT, not TXT :)
Ok, now we need to copy this files to the following GTA folder:
Open the file added_autos.ide with notepad and add the following text to it:
Save the file and close.
Obs.: I am doing this instance with EFLC, with GTA IV its virtually the same, what changes is the root folder, in GTA IV its the folder where is the file GTAIV.exe (typically C:Program FilesRockstar GamesGrand Theft Auto IV), for EFLC its the folder where its the file EFLC.exe (frequently C:Program FilesRockstar GamesEFLC).
Now uncover the file default.dat, proper click it and make sure that the Study only verify box it really is unmarked:
Open this file with the Notepad to edit it, add to the line just before "HTML http:" the path to the added_cars_handling.dat file:
Save and close. Now find the file gta.dat, do the exact same about Study only alternative and open it with notepad, add the following lines to reference the added_autos.ide file:
Save and close, find the file images.txt, identical with Study only alternative, open with Notepad and add the following line to reference the img file:
Save and close.
Now what we require to do its edit the files added_vehicles_handling.dat and added_vehicles.ide to define the information that we usually replace into GTA files (handling.dat and automobiles.ide)
For instance, for the Helicopters that i added in the OpenIV i added those lines to added_vehicles_handling.dat file:
And in the added_vehicles.ide file:
A single for every car
Now in the game you can test it using an vehicle spawner that accepts name input or use the scripthook console window and the command spawn name_of_model:
[TUT] Adding vehicles(without replace game vehicles)
9out of 10 based on 10 ratings. 9 user reviews.
9out of 10 based on 10 ratings. 9 user reviews.
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