In resume:- Edit file peds.ide (C:Program FilesRockstar GamesGrand Theft Auto IVcommondata) copy a single of the game peds line and edit the model name to the desired model name
- Rename the new ped model files to this model name
- Use OpenIV to edit file componentpeds.img and insert this new ped model files
- Edit armor .ini file changing name of model (model) and display name (name)
- To have footsteps sound you need to generate copies (1 for every added armor :P) of the chosen game ped config in the file pedVariations.dat, example for the model of this tutorial:
im_crimson_dynamo, 5
#slot geometry BULK JOB SUNNY WET MAT1 RES1A RES1B RES2A RES2B AUDIO ID
feet, , , , , , , -1, -1, -1, -1, 2
head, , , , , , , -1, -1, -1, -1, six
uppr, , , , , , , -1, -1, -1, -1, 1
uppr, 1, , , , , , -1, -1, -1, -1, five
lowr, , , , , , , -1, -1, -1, -1, 11
finish
Step by step:Let's say that you downloaded this armor:
http://www.gta4-mods.com/player/crimson-dynamo-f21609You will have this ped files as default for this download:
now we rename to an name that we want, let's use
im_crimson_dynamo:
Now we use
OpenIV to insert this files inside
componentpeds.img, now comes an crucial issue, this armor do not come with an "fragment object" file (ends with .wft), so we can copy 1 from an additional ped, rename to the new model name then add to componentpeds.img also, this is extremely crucial. In the finish we will have this files imported with OpenIV:
In case you can't locate this .wft file, you can use this
one particular, just rename it like you did with the other armor files.
Ok, now we require to edit the Armor .ini file, go to folder GTA.exe folderScriptsIron Man filesArmors and copy armor_two.ini, rename to an desired name, let's use
armor_crimson_dynamo.ini:
Now open this file with an text editor (notepad is very good option ^^) and edit
model to the name that we select before:
im_crimson_dynamoAlso change
name to preferred name, for example:
Crimson DynamoSave and close.
Now, quite important part, let's edit the file
peds.ide and add lines for this new armor (ped) name. Go to your GTAIV.exe folder (typically "C:Program FilesRockstar GamesGrand Theft Auto IV") then go to folder
common and then folder
data, uncover the file peds.ide proper click it, click in
properties and uncheck the study only alternative:
Now
open this file with an text editor like
notepad and insert this line soon after the line that starts with:
M_Y_Tourist_02,im_crimson_dynamo, null, CIVMALE, move_player, GESTURES@MALE, GESTURES@M_Telephone, FACIALS@M_HI, visemes@m_hi, , move_player, null, -1,-1, PED_Variety_PLAYER, VOICE_PLY_CR, VOICE_PLY_CR
The outcome is anything like that:
As you can see what adjustments basically is the first name, there we place the name that we choose before to be the name of the new ped model.
Now its just save and close the peds.ide file and test the mod in the game :)
Know concern: They don't have foot actions, possibly is something associated to the line that i pick to copy in peds.ide file.
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